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# SWFMorph

(PHP 4 >= 4.0.5)

SWFMorph -- Creates a new SWFMorph object

## Description

SWFMorph swfmorph ( void )

Avvertimento
Questa funzione è SPERIMENTALE. Ovvero, il comportamento di questa funzione, il nome di questa funzione, in definitiva tutto ciò che è documentato qui può cambiare nei futuri rilasci del PHP senza preavviso. Siete avvisati, l'uso di questa funzione è a vostro rischio.

swfmorph() creates a new SWFMorph object.

Also called a "shape tween". This thing lets you make those tacky twisting things that make your computer choke. Oh, joy!

The methods here are sort of weird. It would make more sense to just have newSWFMorph(shape1, shape2);, but as things are now, shape2 needs to know that it's the second part of a morph. (This, because it starts writing its output as soon as it gets drawing commands- if it kept its own description of its shapes and wrote on completion this and some other things would be much easier.)

SWFMorph has the following methods : swfmorph->getshape1() and swfmorph->getshape1().

This simple example will morph a big red square into a smaller blue black-bordered square.

Esempio 1. swfmorph() example

`<?php
$p = new SWFMorph();
$s = $p->getShape1();
$s->setLine(0, 0, 0, 0);
/* Note that this is backwards from normal shapes (left instead of right).
I have no idea why, but this seems to work.. */
$s->setLeftFill($s->addFill(0xff, 0, 0));
$s->movePenTo(-1000,-1000);
$s->drawLine(2000,0);
$s->drawLine(0,2000);
$s->drawLine(-2000,0);
$s->drawLine(0,-2000);
$s = $p->getShape2();
$s->setLine(60,0,0,0);
$s->setLeftFill($s->addFill(0, 0, 0xff));
$s->movePenTo(0,-1000);
$s->drawLine(1000,1000);
$s->drawLine(-1000,1000);
$s->drawLine(-1000,-1000);
$s->drawLine(1000,-1000);
$m = new SWFMovie();
$m->setDimension(3000,2000);
$m->setBackground(0xff, 0xff, 0xff);
$i = $m->add($p);
$i->moveTo(1500,1000);
for ($r=0.0; $r<=1.0; $r+=0.1) {
$i->setRatio($r);
$m->nextFrame();
}
header('Content-type: application/x-shockwave-flash');
$m->output();
?>`

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SWFMorph->getshape2 | Risali | SWFMovie->add