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# ps_shfill

(PECL)

ps_shfill -- Fills an area with a shading

## Descrizione

bool ps_shfill ( resource psdoc, int shadingid )

Fills an area with a shading, which has to be created before with ps_shading().

## Valori restituiti

Restituisce `TRUE` in caso di successo, `FALSE` in caso di fallimento.

## Vedere anche:

ps_shading()
ps_shading_pattern()

Indietro | Partenza | Avanti
ps_shading | Risali | ps_show_boxed